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The Witcher 3: Wild Hunt’s big patch 1.32 today is nothing to get super excited about

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A large patch for The Witcher 3: Wild Hunt was released today, causing both head scratching and a wee bit of excitement.

Folks with The Witcher 3: Wild Hunt installed were informed patch 1.32 was ready for download, and due to the size, many were wonder what it included.

Players have reported patch 1.32 ranges from 500MB to 616MB depending.

Turns out, there’s no reason to get super excited, unless you are a Chinese speaker.

According to CD Projekt’s Lukasz Babiel, development team added support for Simplified Chinese to the game today.

“We had to add Simplified Chinese strings file, update the executable and one of patch.bundle files for that,” he said. “If you had mods installed it may happen that this update resulted in game not starting.

“It’s due to the fact that if Steam sees an update, it compares the files you have with the files on servers and overrides them if there’s a difference. So your mod scripts could be overridden.

“If you install your mods once more the game should work, as we didn’t change scripts and their relation to code.”

So there you have it. No new content or fixes and the like. Just new language support. Carry on.

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Monster Hunter World x The Witcher event kicks off today – here’s the start times

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The Monster Hunter World x The Witcher collaboration event kicks today. Here’s when you can join the hunt as our favorite, well, monster hunter.

Capcom announced today when the Monster Hunter World x The Witcher collaboration will kick off.

You can start playing as Geralt himself when The Witcher collaboration begins today at 4pm PST, 7pm EST and on February 8 at 12am UK, 1am CET.

The event is only available to PS4 and Xbox One users at the moment. If you’re a PC player, it will be available at a later date

You’ll be able to play as Geralt of Rivia – not just a skin – in brand new quests which “blend the RPG mechanics of The Witcher 3: Wild Hunt,” with Monster Hunter World.

While exact details of what you’ll be doing in-game as Geralt are still shrouded in mystery as of press time, we’ll update you on the contents once available.

The event is part of a collaboration revealed late last year.

If you’re just jumping in, give our Monster Hunter World guide a read beforehand.

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Monster Hunter World x The Witcher contracts earn you Geralt and Ciri armor and weapon sets

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The Monster Hunter World collaboration with The Witcher 3 went live yesterday, and we now know more about what you’ll be up to as Geralt.

Monster Hunter World players can now play as Geralt from The Witcher series.

The content includes a new original quest line available to all who’ve reached Hunter Rank 16 or above.

It all starts with the contract Trouble in the Ancient Forest, where our favorite Witcher needs to track down and deal with a “powerful force” known as the Leshen. The Witcher 3 players will be familiar with the hard-hitting, magic using Leshen which dwells in forests.

They can be quite hard to take down, but luckily you will have Geralt’s arsenal and abilities to deal with the creature in Monster Hunter World. Be sure to use Geralt’s silver sword and combat magic.

As Geralt, you will also be able to engage in dialogues with other characters, which will influence how the story unfolds through choices. That’s a nice touch.

Completing the contract Trouble in the Ancient Forest will earn you Witcher-themed special items, resources for crafting Geralt’s armor and weapon set, and a unique Nekker skin and Cursed Staff weapon for your Palico. Rewards also include new gestures, titles, pose, and a guild card background.

Check out Arekkz’s video below for 30 minutes worth of gameplay.

Another contract, Woodland Spirit, will go live on February 15 for those Hunter Rank 50 or above. This multiplayer event will pit you against a much deadlier form of the Leshen.  Completing this contract  will reward you with the components needed to craft Ciri’s armor and dual blade weapons.

Here’s the start and end times for the Woodland Spirit event:

  • Starts: February 14 – 4pm PT, 7pm ET (February 15 – 12am UK, 1am CET)
  • Ends: February 28 – 3:59pm PT, 6:59pm ET, 11:59pm UK (March 1 at 12:59 am CET)

The Monster Hunter: World x The Witcher 3: Wild Hunt collaboration comes as part of the free title update v6.0 for PlayStation 4 and Xbox One. The content will be coming to PC at a later date.

Check out the current event schedule through the official website.

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Monster Hunter World: here’s an overview of Ciri’s Witcher 3 armor and weapons

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Monster Hunter World and The Witcher 3 have combined forces to bring you Ciri’s armor set and weapon.

The Monster Hunter World collaboration with The Witcher 3 went live last week, and you can start earning Ciri’s special armor from today.

In order to nab the goodies, you will need to complete the Woodland Spirit contract. You must be at Hunter Rank 50 or above to take the contract.

This multiplayer event will pit you against a much deadlier form of the Leshen, which you fought in Geralt’s contract Trouble in the Ancient Forest.

Completing Woodland Spirit will reward you with the components needed to craft Ciri’s armor and dual blade weapons.

Check out the video for a look at her gear. Ciri’s Woodland Spirit event ends on February 28 at 3:59pm PT, 6:59pm ET, 11:59pm UK (March 1 at 12:59 am CET).

 

 

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CD Projekt has released the soundtracks from Gwent and The Witcher 3 on Spotify

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The developer has announced that the OSTs from Gwent, The Witcher 3, and its DLC on Spotify.

The news comes via CD Projekt’s Twitter account, and available soundtracks include the following:

  • The Witcher 3: Wild Hunt (Original Game Sountrack)
  • The Witcher 3: Wild Hunt – Blood and Wine (Official Soundtrack)
  • The Witcher 3: Wild Hunt – Hearts of Stone (Official Soundtrack)
  • Music Inspired By The Witcher 3: Wild Hunt
  • The Witcher 3: Wild Hunt (Original Game Score) [Live at Video Game Show 2016]
  • GWENT: The Witcher Card Game
  • GWENT: The Witcher Card Game (Original Game Soundtrack)
  • Thronebreaker: The Witcher Tales (Original Game Soundtrack)

You can head to CD Projekt’s page on Spotify to get a your dose of Witchery goodness.

Earlier this month, Capcom added a ton of music from its games’ soundtracks on Spotify.

Red Dead Redemption 2’s soundtrack is also due for a release later this year. One of the songs from the game’s soundtrack – D’Angelo’s Unshaken – has already been released across various streaming platforms.

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The inspirations for The Witcher 3’s monsters: a bestiary

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Like most high fantasy stories, The Witcher 3 is packed with a plethora of beasties and creepy crawlies.

The difference here is that as an eponymous witcher, it’s your job to study and kill these monsters. You are a hunter and you need to know your prey. That’s why we have Dandelion’s bestiary.

The bestiary tells us everything about these creatures – what they’re weak to, what category of monsters they fall under. However, there are lots of things it doesn’t mention. Sure, everyone knows the difference between a werewolf and a wyvern, but where did erynias come from? Is there more to nekkers than meets the eye? And what about benevolent Conjunction creatures like Johnny the godling? As it turns out, almost all of these monsters are at least partially based off real mythological beings – and the ones with names we don’t immediately recognize are sometimes even more intriguing than their infamous counterparts.

Ekhidna

A beefed-up version of Skellige’s serpentine sirens, ekhidnas are formidable foes, even against a witcher. It’s no wonder then that their name is derived from “Echidna,” who is often credited as Greek mythology’s mother of monsters.

While Hesiod, a contemporary of Homer’s, described Echidna as “half a nymph with glancing eyes and fair cheeks, and half again a huge snake, great and awful, with speckled skin,” other poets painted more horrifying pictures of the beast. In his poem Dionysiaca, the Greek epic poet Nonnus described her as “hideous,” specifically mentioning her “horrible poison.”

In Hesiod’s words, Echidna lived “beneath the secret parts of the holy earth… deep down under a hollow rock far from the deathless gods and mortal men.” In The Witcher 3, the ekhidna known as Melusine lives in an isolated, drowner-ridden cave, where she has been taking vulnerable travellers to their deaths for hundreds of years. Mother of monsters or not, Melusine is no match for Geralt (In Greek mythology, it was the Greek giant Argus Panoptes who eventually slew the mighty Echidna, catching her off guard in her cave, much like Geralt does to Melusine in The Witcher).

Erynia

Another kind of hybrid monster, The Witcher 3’s erynias are etymologically based on the Erinyes of Greek mythology. Although this is their official name, they’re more commonly referred to as the Furies.

In The Iliad, Homer writes: “the Erinyes, that under earth take vengeance on men, whosoever hath sworn a false oath.” Often seen as the oldest deities in all of Olympus, this powerful trio were radically different to the erynias of the Witcher series, who are basically just bigger, angrier harpys.

The Furies may have been named for the vengeance they wrought on those who had wronged others, but the erynias of The Witcher 3 are not so specific about their victims. In the official Witcher bestiary entry, it says they often eschew their regular diet of carrion for fresh, warm meat – like that of a human. To be honest, the Erinyes would probably kill The Witcher’s beasts for their crimes in a heartbeat.

Chort

In the world of The Witcher, chorts are closely related to fiends. Although smaller in stature than their distant cousins, chorts are just as powerful and malignant as their fiendish relatives, often wreaking havoc on entire villages.

The word “chort” is derived from “czort,” or “czart.” In Slavic folklore, several descriptions of chorts exist, including some that discuss a singular, Proper Noun Chort. While these tales differ in detail, almost all of them describe chorts as demons, devils, or something equally sinister.

This idea of conflicting mythologies is actually echoed in The Witcher. While Chort was seen to be a trickster by some cultures, chorts were described as beings of pure, concentrated evil by others. So the fact that the citizens of Velen often confuse sylvans (other devilish creatures) with chorts reflects this in a way that highlights the real danger of associating with such dark and powerful beings. As the bestiary entry for chorts in The Witcher 3 reads:

“Legends often mistake chorts for sylvans, ascribing to them the ability to speak, stand on two legs, gobble up cabbage, play pranks and work mischief around the household. The arrival of a true chort in a region soon puts an end to such tales.”

Sylvans are mostly harmless and would rather spout riddles than engage in fisticuffs, but chorts are a different prospect entirely. Both may be called devils by those who are ignorant to their ways, but witchers like Geralt are well aware of which of the two is the real monster.

Godling

One of the most interesting creatures you can encounter in The Witcher is a godling. Often mistaken for lutins, buccas, or phoocas, godlings are guardian spirits that watch over small villages. While they may look like children – and act twice as mischievous – they are incredibly powerful beings who care deeply about the people and animals that live near them.

In the Polish version of The Witcher 3, the godling Johnny is referred to as a bożątko, which is the diminutive form of the word “bożęta,” and by extension “uboże.” This last word refers to a benevolent spirit taken directly from Polish mythology, who performs similar duties to the Irish púca, the French lutin, the Russian domovoy, and the Cornish bucca.

Godlings, like their mythological influences, are shy and would rather not communicate directly with those they protect. However, they do have a soft spot for children – probably because they’re always up for a bit of trouble.

Vampire

Vampires are a little bit more recognizable that erynias and ekhidnas, sure, but what about bruxae? Alps? Ekkimaras?

What’s great about the depiction of vampires in The Witcher is that it separates them into categories. Higher vampires resemble the kind of tall, dark, and handsome archetype inspired by Bram Stoker’s landmark novel, “Dracula,” whereas vampires like fleders are more animalistic in appearance (and mannerisms).

Some of these vampire types come directly from history and mythology. Take bruxae, who were plucked out of Portuguese folklore. Although they’re shapeshifters that regularly take on the form of bats and birds, they’re also known to disguise themselves as young, dark-haired women – which is exactly what they look like in The Witcher. Also, bruxae in The Witcher are associated with their avian aficionados; as stated in the bestiary:

“If you must travel through the woods, steer clear of any places where you can hear several different kinds of birds at once. That sound means you’re entering a bruxa’s territory and can kiss your life farewell.”

As well as Irish and Portuguese folklore, The Witcher draws from Sumerian religion – the ancient religion practiced by the first literate civilization of all time. The lower vampires known as ekimmaras were derived from “ekimmu,” which is a bastardization of the word “edimmu.” Edimmu were demons that didn’t just suck blood from their victims, but life itself – which is probably the reason ekimmaras are so brutal in The Witcher. As Geralt’s vampiric pal Regis puts it in Sapkowski’s Baptism of Fire:

“From what I know alpors, moolas, bruxas and nosferats don’t mutilate their victims. On the other hand, fleders and ekimmas are pretty brutal with their victims’ remains.”

Nekker

Nekkers might seem like little more than a nuisance in the world of The Witcher, but their source material is fascinating. Despite the fact that their phooca cousins come from Irish folklore, nekkers strike parallels with Flemish, Scandinavian, and Dutch mythology.

However, the nekker rarely shares more than its name with real-world mythological creatures. The Flemish/Dutch variant is associated with water, being more of a malevolent river fairy than the burrowing ogroids we see skulking across the plains of Velen.

Meanwhile, Scandinavian folklore features tales of “necks.” Also associated with water, necks lure their prey to the edges of rivers and lakes in order to pull them in and drown them. As a result, traditional nekkers and necks are more like drowners and sirens than anything else in The Witcher. Sapkowski’s nekkers are very much their own thing.

Leshen

Leshens are my personal favourite. Guardians of the forest, they wear a deer’s skull as a head and are basically walking trees.

The word leshen comes from “leshy,” which means forest in most Slavic languages. Like leshens in The Witcher, leshys were champions of the woodlands they protected, commanding respect from neighboring villages and animals alike. However, although leshens in The Witcher are very aggressive, leshys weren’t necessarily malevolent beings. They just put the forest first no matter what, which is fair enough because that’s what their name means.

Well, according to some tales, at least. In some cases, leshys are compared to Chort, who we discussed earlier. Not the prankster version of Chort, though – the malignant, evil, child-abducting one.

Funnily enough, according to foklorist Josepha Sherman, the only way to find your way out of a forest after encountering a leshy was to turn your clothes inside out and put each shoe on the other foot. I’m not sure why that worked, but that was the belief. Otherwise, you’d likely become leshen food before you could say “chort.”

Hym

As far as I can tell, the hym is a creation of Sapkowski’s. However, it does resonate quite heavily with the Polish zmora, which is connected to Mara – Chort’s mother and the demon of winter.

The Polish zmora is similar to the mare, which is popular in Germanic folklore. When this ethereal shapeshifter influenced the dreams of unsuspecting sleepers, it distorted them, making them visceral and horrific. It also drained them of energy ahead of the following day, and some sources go as far as to say that the mare drained their blood too. The phrase “riding the night mare” eventually resolved itself into the term “nightmare,” which we still use today.

The hym is a lot stronger than a mare though, feeding on guilt while its victims are awake as well as when they’re vulnerable in slumber. They slowly drive the person they’re afflicting mad, hoping to edge them towards taking their own lives, as the more susceptible they become to guilt, the stronger the hym grows. When the hym that was affecting Jarl Udalryk manifests itself in The Witcher 3, it looks like a wendigo-figure. Jet-black, horned, and hunched over, this mysterious and blood-curdling specter is the stuff of nightmares – literally. Sapkowski basically took a centuries-old spooky myth and made it even more scary, just for a laugh.

Ulfhedinn

Although they look almost identical to the regular werewolves we see in The Witcher 3, Skellige’s two Ulfhedinn are very different to regular victims of lycanthropy.

Much like the berserkers that Birna Bran springs on Kaer Trolde, the famed Úlfheðinn of Norse history drank cocktails of mushrooms and beer in order to induce a kind of frenzy that could make them even more fearsome in combat. They also dressed as wolves in order intimidate their enemies, which may or may not have been because of the fungus cocktails.

It’s no wonder then that the word Úlfhéðinn conflates the Icelandic word for wolf (ulf) with a word meaning “jacket of fur” (Heðinn). These ferocious warriors literally wore jackets of wolf fur, after all.

However, they weren’t proper werewolves. Unlike the cursed ones of Skellige, they could choose when they wanted to don their fur. As a result, The Witcher’s Ulfhedinn aren’t respected like the historical Úlfheðinn, but are instead feared by anyone with enough sense to see how vicious they are. The mushrooms aren’t going to wear off any time soon, so it’s probably best to steer clear if you see a massive, bipedal wolf with white warpaint on its face.

Crones

The fact that the Crones are largely based on the witches from Shakespeare’s Macbeth isn’t made particularly subtle. As their bestiary entry reads:

“Sister crones, hand in hand, terrors of the sea and land, thus do go about, about: thrice to thine and thrice to mine, and thrice again, to make up nine.
Macveth, Act 1, Scene 3.”

However, there’s a lot more at play than “Macveth” when it comes to the Crones. From Greece’s Moirai to Norse mythology’s Norns, several mythological cycles feature their own mysterious sisters powerful enough to tamper with fate and destiny.

The Crones aren’t based on Moirai or Norns though; instead, they’re based on Slavic folklore’s Baba Yaga. An amalgamation of three sisters, all of whom bear the same name, Baba Yaga is an ancient being steeped in ambiguity. In most depictions of the mythical figure, Baba Yaga wields a pestle and flies around in a mortar, which is something I really wish the Crones did. Also, her house is located deep in the woods and it stands on chicken legs.

Baba Yaga is not inherently malevolent, but can’t be counted on for benevolence either. While she looks after those who live in her territory, she has also been known to steal and eat children, even using candy to lure them out into the woods like the Crones do in The Witcher 3. As stated by Downwarren’s ealdorman:

“No gods nor masters watch over Velen. The land is no man’s. He who wants to survive must seek his own protectors.”

It seems fitting to conclude this bestiary breakdown that way. With so many ferocious beasties roaming the mountains of Skellige and the swamps of Velen, it’s probably smart to keep a few protectors handy.

That’s where Geralt comes in, I suppose.

The post The inspirations for The Witcher 3’s monsters: a bestiary appeared first on VG247.

The best games like Skyrim

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Skyrim is still popular with PC and console players alike, but what else could you be playing?

It’s been eight years since The Elder Scrolls 5: Skyrim was released, but it’s still popular due to mods now being available on console and recently being released for the Nintendo Switch.

There are of course many other fantasy games you could be playing instead, some just as old and others more recent.

We’ll take a look at similar RPGs, as well as a few other types of fantasy games to help you bide your time until The Elder Scrolls 6 is released.

The Witcher 3: Wild Hunt

If you haven’t played CD Projekt Red’s masterpiece yet, then what have you been doing since 2015?

The Witcher 3: Wild Hunt is a massive fantasy RPG that focuses on the story of Geralt of Rivia, a Witcher with a big heart and an even bigger sword, as he searches for his ward.

It’s a tale with many highs and lows, exceptional combat and some of the best design and vistas we’ve seen in this generation. Its DLC, Hearts of Stone and Blood and Wine add over 40 hours of gameplay, as well as adding new weapons and gear, new areas to explore and some short-lived romances.

It’s the third instalment in The Witcher trilogy and I’d highly recommend taking your time to play through them all while you wait for the next Elder Scrolls game.

Fallout series

If you love Skyrim, why not try another successful Bethesda franchise? Fallout 3 and Fallout 4 are both excellent RPGs that have engaging stories and a karma system that lets you play as the ultimate goody two shoes or be an absolute bastard.

Fallout 4 expands on this by telling you when people do or don’t like your actions, such as planting crops or creating havoc with a flamethrower.

I’d also throw in Fallout: New Vegas, the spiritual successor to Fallout 3, that was developed by Obsidian Entertainment. It comes with a hardcore mode and an even better story that both Fallout 3 and 4 if you can believe that.

While it’s definitely not a fantasy RPG, it’s still worth a go if you like a good main story with lots of branching, interesting side quests. Fallout 76 is the latest iteration that players have a love/ hate relationship with, but we’ll let you make up your own mind about it.

Dragon Age: Inquisition

The Dragon Age franchise is the other main RPG from Mass Effect creators BioWare. If you like looting things and rich lore, then this is definitely a fantasy RPG you should dive into.

It plays solely in third person view, however, you can switch your party lead fluidly and there’s a sort of MOBA element to the combat, as it’s partially turn-based. You can also freeze time and command your party to attack specific enemies with certain moves, which can feel a little overwhelming at times.

You can also romance the pants off almost everyone if you’re so inclined. Dragon Age: Inquisition is the third part of the Dragon Age trilogy, so there’s a lot of smooching and fighting to be getting on with.

So who will you pick: the Mages or the Templars?

Kingdom Come: Deliverance

Kingdom Come: Deliverance is supposed to be as realistic a portrayal of 15th Century Eastern European life as possible. You play as Henry, a Blacksmith’s son, who is thrown into a hero’s role after his home is attacked and family slaughtered.

You can learn usual RPG tropes like drinking, lockpicking, and throwing punches, as well as genuinely useful skills like reading, how to talk to women and how to wash.

NPCs will pass comment on you if you are absolutely covered in blood and shit, and if you try and sneak around while wearing something too brightly coloured then you’re screwed.

It’s got a bit of an Oblivion vibe too it, has a lovely soundtrack and a really good story, as well as seemingly endless side quests and things to do. There are a lot of quests that involve getting drunk, which makes controlling Henry even more difficult.

The Elder Scrolls Online

Bethesda successfully launched The Elder Scrolls Online a few years back and it’s still very popular with MMO fans. The most recent expansions, Morrowind and Summerset, have revived the title and if you’re looking for near endless Elder Scrolls based fun, this should be your next stop.

If you’ve never played an MMO, or have been avoiding them after spending way too much time on one in your youth, Elder Scrolls Online is the perfect mix of everything that made Skyrim great, coupled with some new features in an MMO context.

There’s no subscription fee, either, so all you need is a PS+ account or Xbox Live.

Middle-Earth: Shadow of War

Middle-Earth: Shadow of War is the sequel to Shadow of Mordor and is perhaps the best LOTR game since Return of the King.

You play as Talion, as you go behind enemy lines to the city of Mordor to defeat Sauron. There are huge fortresses to conquer, a wealth of interesting new characters. The Nemesis system creates unique orc commanders you can challenge, and depending on the results of their encounters, different outcomes can play out over the course of the game, like an orc chasing you down to bully you.

Dark Souls 3

Are you a glutton for punishment? Then maybe you should give Dark Souls a try. There’s seemingly endless lore, challenging bosses and you can even leave tips for fellow players to help them.

Or, you can trick them into jumping off cliffs or fight them in PvP, robbing them of any honour.

Dark Souls games are notoriously difficult but the rewards are worth it. The series has some of the richest find-it-yourself lore available and you get out of it exactly what you put in.

Bloodborne and Sekiro: Shadows Die Twice are also a good shout if suffering through the Dark Souls trilogy wasn’t enough for you.

Dragon’s Dogma

Though Dragon’s Dogma originally released in 2013 for the previous generation, an enhanced edition with extra content, Dragon’s Dogma: Dark Arisen was released for the current gen of consoles and PC.

It has a huge open world where you can pick and choose quests at your leisure and operates a party system somewhat similar to Dragon Age: Inquisition.

There are loads of different factions to choose from that open up new unique combat systems and having some pals to help you with quests makes a big difference.

It’s a bit older but definitely worth a huge chunk of your time.

Horizon Zero Dawn

Horizon Zero Dawn follows the story of Aloy, a young woman who’s been outcast from a society who rejected technology long ago.

Weird robotic beats roam the Motherlands and Aloy discovers a technology that will let her tame them and find their weak spots in order to defeat or control them.

It’s one of the few open world RPGs with a female protagonist and it has a beautifully written story as well as a really good photo mode.

Red Dead Redemption 2

While definitely not a fantasy game, Red Dead Redemption 2 and its predecessor are massive, open world games set in the Wild West with two of the most engaging and loveable protagonists in RPG history.

Red Dead Redemption 2 is a prequel of sorts, where we follow Arthur Morgan and his gang lead by the nihilistic Dutch van der Linde. It’s probably the best looking game out there right now, with an incredible cinematic camera mode to show off the painstaking attention to detail put into creating it.

The Honor system returns, so you can transform Arthur into as good a Samaritan an outlaw can be, or let him rob, kill and pillage every other building and person he comes across.

Houses stay burned down, those you save will remember your face and your horse is your new BFF.

The Elder Scrolls 4: Oblivion

I’m going to be honest, here: I prefer Oblivion to Skyrim. If I could take Skyrim’s lockpicking method and using Shouts and put it into Oblivion, you’d have the perfect game, OK? Good.

After the death of the Emperor, you’re charged with finding his illegitimate heir to the throne and helping him close shut the Oblivion doors opened all over Tamriel. It still looks good despite being 13 years old and there are loads of interesting side missions and faction quests to be getting on with.

The Shivering Isles DLC is one of the biggest and best DLCs around, where you need to assist Sheogorath in all sorts of mischevious errands.

Dragon Quest 11

Originally released in Japan for 3DS and PlayStation 4 in 2017, Dragon Quest 11 stars a hero trying to discover the mystery of his fate alongside a cast of supporting characters.

After a series of unexpected events, our hero learns he is the reincarnation of a legendary hero from a forgotten age. After confiding his identity to the King, he is labelled “The Darkspawn” and hunted by a relentless army.

You’ll find companions along the way who believe in your cause, and you’ll embark on a quest that will take them across continents and over vast oceans as they learn of an ominous threat facing the world.

Dragon Quest 11 is a standalone game in the franchise and comes with a tonne of new lore, personality and a unique background story. If you’re a fan of JRPGs, then you’ll want to check it out.

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Your favorite Witcher Geralt will finally show his handsome face in Monster Hunter World PC next month

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It’s finally happening: The Witcher 3 collaboration in Monster Hunter World will go live on PC next month.

Monster Hunter Wold players on PC will finally be able to partake in the Witcher 3 cross-over questline console users have enjoyed since February.

You can start playing as Geralt himself when the collaboration begins Thursday, May 9 at 5pm PT, 8pm ET and on May 10 at 1am UK, 2am CET.

The new questline allows you to play as Geralt of Rivia in a quest to rid this strange, new world of a massive Leshen. It kicks off with a Special Assignment contract called Trouble in the Ancient Forest. The ending will depend on your progression through the side objectives, and the assignment will always be available.

Completion of the assignment awards you with a special item and gesture, a new guild card background, as well as poses and titles. You will also earn materials to craft the “Geralt α” full armor set and the Witcher’s Silver Sword weapon and shield.

Completing special objectives will earn you a critical bounty that, if completed, provides the materials needed to craft the “Cursed Staff α” weapon, and the “Nekker α” full armor set for your Palico.

On May 17 the event quest contract Woodland Spirit goes live. Similar in difficulty to Death March in The Witcher 3, completion hands over materials needed to craft the “Ciri α” full armor set and the “Zireael” dual blades.

You will also earn delivery requests to gain materials needed for the Geralt Layered Armor and Ciri Layered Armor.

Here’s the start and end times for the Woodland Spirit event:

  • Starts: Friday, May 17 at 5pm PT, 8pm ET and on Saturday, May 18 at 1am UK, 2am CET.
  • Ends: Thursday, May 30 at 4: 59pm PT, 7:59pm ET and on Friday, May 31 at 12:59am UK, 1:59am CET.

The Monster Hunter: World x The Witcher 3: Wild Hunt collaboration comes as part of the free title update v6.0 which includes various bug fixes, so be on the lookout for the patch notes.

You can find out how to earn Ciri’s blades and armor and well as Geralt’s weapons and armor at the links.

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Monster Hunter World x The Witcher 3 collaboration event goes live on PC today

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Monster Hunter World x The Witcher 3 collaboration will arrive on PC later today.

Months after console users were able to enjoy The Witcher 3 content in Monster Hunter World, PC users can finally get in on the fun.

The Witcher 3 collaboration goes live today at 5pm PT, 8pm ET which is tomorrow, May 10 at 1am UK, 2am CET.

You can start off the cross-over questline as Geralt of Rivia who had appeared in this strange, new world to fight a massive Leshen. This Special Assignment can be obtained by accepting the contract Trouble in the Ancient Forest.

The ending will depend on your progression through the side objectives, and the assignment will always be availabl

Ahead of the content’s release, Capcom will host a Monster Hunter World livestream to discuss the upcoming spring update.

 

Next week on May 17, the event quest contract Woodland Spirit goes live. Completion hands over materials needed to craft the “Ciri α” full armor set and the “Zireael” dual blades.

We’ve previously given you the start and end times for the Woodland Spirit event, but here they are again for easy access.

  • Starts: Friday, May 17 at 5pm PT, 8pm ET and on Saturday, May 18 at 1am UK, 2am CET.
  • Ends: Thursday, May 30 at 4: 59pm PT, 7:59pm ET and on Friday, May 31 at 12:59am UK, 1:59am CET.

You can find out how to earn Ciri’s blades and armor and well as Geralt’s weapons and armor at the links.

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The Witcher 3: how to get the best ending

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The Witcher 3: Wild Hunt has 36 possible end game states. How do you see the one you want?

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The Witcher 3 is riddled with consequential choices, all of which add up to a whopping 36 possible endgame states. Luckily, most of these are small variations of each other; there are, in fact, just three major endings.

This endings guide is absolutely full of spoilers, of course, so don’t read on if you want to go in clean.

Need more help? Check out our The Witcher 3 guide and walkthrough. Or perhaps you’re looking for our Blood and Wine endings guide?

The Fate of the Swallow

No matter what you do throughout the game, the epilogue mission is called Something Ends, Something Begins. The main difference between the three epilogues is Ciri’s fate.

Ciri’s fate is determined by the following seven factors:

  1. How you comforted her during Blood on the Battlefield
  2. Whether you visited the Emperor during Blood on the Battlefield
  3. Whether you accepted coin from the Emperor for bringing Ciri to him in Blood on the Battlefield
  4. Whether you accompanied Ciri to a meeting with the Lodge of Sorceresses during Final Preparations
  5. How you reacted to Ciri’s temper in The Child of the Elder Blood
  6. Whether you took Ciri to Skjall’s Grave as a result of a choice in The Child of the Elder Blood
  7. Your completion of the sidequest chain An Eye for an Eye, A Deadly Plot, Redania’s Most Wanted (Act Two) and Reason of State (Act Three)

Her three possible fates are described below along with the steps needed to achieve them.

the witcher 3 ciri

Ciri dies

Ciri dies if she feels self doubt when she approaches her battle with the White Frost. In the epilogue mission, Geralt hunts down the Crone who escaped Ciri’s wrath and retrieves her Witcher medallion. The credits roll on him sitting sadly alone, remembering her.

To trigger this ending, you must make at least three out of five “negative” decisions in conversation. Here are the possibilities:

  1. Say “Relax, you don’t have to be good at everything,” when comforting Ciri during Blood on the Battlefield.
  2. Missable: Choose to visit the Emperor during Blood on the Battlefield, and say “Definitely need it more than you” to accept payment for bringing Ciri to him.
  3. Accompany Ciri to the meeting with the Lodge of Sorceresses during Final Preparations.
  4. Say “Calm down” when Ciri loses her temper during The Child of the Elder Blood.
  5. Say “No time” when Ciri asks to visit Skjall’s grave at the end of The Child of the Elder Blood.

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Ciri lives, and becomes a witcher

Ciri survives her encounter with the White Frost if she feels confident in herself as a worthwhile human being, and has not been enlightened about the possibility of future authority. During the epilogue, Geralt visits the Emperor and lies about Ciri’s whereabouts, later meeting with her in a tavern to begin her life of adventure as a witcher.

To trigger this ending:

1. Do not bring Ciri to the Emperor
When Ciri suggests visiting Bald Mountain during Blood on the Battlefield, say “Velen, then”, not “Gotta visit the Emperor first”.

2. Make at least two out of four “positive” decisions. The possibilities are:

  • Say “I know what might lift your spirits” when comforting Ciri during Blood on the Battlefield.
  • Encourage Ciri to speak to the Lodge of Sorceresses on her own during Final Preparations.
  • Say “Go for it” when Ciri loses her temper in The Child of the Elder Blood.
  • Say “Yeah, I’ll go with you” when Ciri asks to visit Skjall’s grave at the end of The Child of the Elder Blood.

the witcher 3 ciri 2

Ciri lives, and becomes Empress

Ciri survives her encounter with the White Frost if she feels confident in herself as a worthwhile human being, and becomes Empress if she has met with her biological father and become convinced of the good she might do in that role. In the epilogue, Ciri and Geralt enjoy one last ramble together, then tearfully say goodbye – for now.

To trigger this ending:

1. Bring Ciri to the Emperor
When Ciri suggests visiting Bald Mountain during Blood on the Battlefield, say “Gotta visit the Emperor first”, not “Velen, then”.

2. Ensure Nilfgaard wins the war
Complete the following secondary quests in Act Two:

  • An Eye for an Eye
  • A Deadly Plot
  • Redania’s Most Wanted

And complete the following in Act Three:

  • During Blindingly Obvious, be pleasant to Dijikstra and feed him information about Ciri. This unlocks Reason of State.
  • Complete Reason of State and side with Vernon Roche and Ves against Dijkstra.

3. Make at least three out of five “positive” decisions. The possibilities are:

  • Say “I know what might lift your spirits” when comforting Ciri during Blood on the Battlefield.
  • Missable: Choose to visit the Emperor during Blood on the Battlefield, and say “Didn’t do it for coin”, refusing payment.
  • Encourage Ciri to speak to the Lodge of Sorceresses on her own during Final Preparations.
  • Say “Go for it” when Ciri loses her temper in The Child of the Elder Blood.
  • Say “Yeah, I’ll go with you” when Ciri asks to visit Skjall’s grave at the end of The Child of the Elder Blood.

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Other ending factors

Geralt’s actions throughout The Witcher 3: Wild Hunt help shape international politics as well as his own life. These permutations play out in little cutscenes at the end of the game, as well as being reflected in the world state during the three possible epilogue missions. Here’s a list:

    The ruler of the North
  • Radovid rules Novigrad and Velen
    If you ignore the Assassin questline completely, Radovid wins the north from Nilfgaard. He immediately begins slaughtering magic users and non-humans. The man’s as mad as a ferret. Poor show.
  • Dijkstra rules Novigrad and Velen
    If you side with Dijkstra at the end of Reason of State, having completed the Assassin questline, the former spymaster rules the North through fear and a loss of liberty – but industry prospers.
  • Nilfgaard rules but Temeria is restored
    If you side with Vernon Roche and Ves at the end of Reason of State, having completed the Assassin questline, Temeria is restored a degree of sovereignty and the war concludes in peace and prosperity.
    The Fate of Emhyr var Emries, Emperor of Nilfgaard
  • If Nilfgaard rules the North, Emhyr turns his attention to dissent at home, wiping out the traitors with extreme prejudice.
  • If Radovid or Dijikstra rule the North, Emhyr’s subjects rise in fury and murder him.
    The Ruler of Skellige
  • If you backed Cerys during King’s Gambit, Skellige prospers peacefully, although it also mellows a bit.
  • If you backed Hjalmar during King’s Gambit, Skelligan forces raid Nilfgaard every spring at great loss of life.
  • If you ignored King’s Gambit, Svanrige Bran wages a blood civil war and establishes a totalitarian monarchy on Skellige.
    The Fate of Geralt of Rivia
  • If you successfully romanced Triss Merigold, Geralt moves to Kovir, where she accepts a place as advisor to the king. Geralt lives in comfort and luxury, with the occasional Witcher Contract.
  • If you successfully romanced Yennefer, the pair of them retire from the affairs of the world at last. They live happily ever after and almost never get out of bed till noon. Baths are involved.
  • If you didn’t romance either lady, or foolishly tried to romance them both, Geralt ends his days alone – except for Dandelion – as a roaming witcher.

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Interim conclusions

In addition to the final cutscenes, there are a number of “mini endings” you can unlock as you progress through the game.

  • The fate of the Bloody Baron
    • Kill the creature in The Whispering Hillock: Anna lives, but is struck insane. Velen is at relative peace.
    • Free the creature in The Whispering Hillock: Downwarren is destroyed, Anna dies, the Baron commits suicide, and Velen is ravaged.
  • The fate of Sara the Godling
    • Make a deal with Sara: The Godling settles down peacefully with Corrine.
    • Force Sara out of the “haunted house”: Sara flees Novigrad and joins Johnny on Bald Mountain.
  • The fate of Keira Metz
    • Send Keira to Kaer Morhen: Lambert and Keira set off on new adventures together.
    • Let Keira go to Radovid or ignore her quests: Keira is burned at the stake. A Final Kindness is unlocked during Blindingly Obvious.
  • The fate of Whoreson Junior
    • Kill Whoreson Junior: Dudu replaces the crime lord and begins a benevolent spree.
    • Spare Whoreson Junior: Brought low by his former associates, Whoreson Junior is a pitiful wretch.
  • The fate of Mages
    • Complete Now or Never: The mages escape Novigrad successfully, but violence against non-humans escalates sharply.
    • Ignore Now or Never: Mages are slaughtered indiscriminately. Novigrad is a deathtrap.

Need more help? Check out our The Witcher 3 guide and walkthrough.

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The Witcher 3 Complete Edition coming to Nintendo Switch in 2019

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Nintendo revealed that The Witcher 3 Complete Edition will come to Switch this year.

The Witcher 3 Complete Edition includes The Witcher 3: Wild Hunt, all 16 DLCs, and both the Hearts of Stone and Blood and Wine expansion packs.

It is set to launch this year both digitally and in retail. The physical edition will the game card housing the entirety of the Complete Edition’s content, and it also comes with a set of physical goodies: The Witcher Universe compendium, game map, and stickers.

The game is being ported to Nintendo Switch by Saber Interactive in close cooperation with CD Projekt Red.

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The Witcher 3 on Switch will come on a 32GB card and will run at 540P in handheld mode

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It’s amazing that The Witcher 3 is coming to Switch, but some sacrifices have been made, visually.

Today the rumours we’ve been hearing were proven true – The Witcher 3 Complete Edition is coming to Switch, and it’s due out this year.

Since the announcement during Nintendo’s E3 Direct presentation, the official Twitter account for the game has been slowly releasing details, giving us a better sense of how this is possible.

First up, the game’s size is around 32GB, according to this tweet:

An eagle-eyed fan over at Resetera have pointed out that the marketing material released so far suggests that everything is available on the game card, without any downloads required, making this the first Switch game to ship on a 32GB card since Dragon Quest Heroes 1 + 2 (a Japan-only release).

The Twitter account also answered a question on screen resolution, explaining that the game will run at 720P while docked, and 540P in handheld mode. It’s obviously not going to look as crisp as other versions, but again, a handheld version of The Witcher 3 is kind of a miracle.

It has also been confirmed that the game will not support cross-save.

The Witcher 3 Complete Edition is coming to Switch this year, although an exact date has not been announced yet.

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Nintendo E3 Direct: Breath of the Wild 2, Zelda: Link’s Awakening, The Witcher 3 – all the news here

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The Nintendo E3 Direct presentation was a 40-minute long news extravaganza. Here’s everything we pulled from it.

During the Nintendo E3 focus was entirely on games coming to Switch in 2019 and 2020. Even more news came out of the various Treehouse Live segments.

Since things tend to get lost this time of year, we’ve rounded up all the news we posted out of presentation here in one handy post.

Nintendo E3 2019

During the main Nintendo E3 Direct we were shown another look at Pokemon Sword and Shield.

After the presentation was over, it was revealed during Treehouse Live you won’t be able to transfer every single Pokemon into it, and some Pokemon are not even in the new game. Mega Evolutions and Z-Moves also won’t be making a return.

Two new Pokemon were also revealed for the title: Yamper and Impidimp.

Also after the main show, Nintendo announced during Treehouse Live you will be able to play with friends in Super Mario Maker 2 after all. Takashi Tezuka said the team would make the option available through an update after the game is released.

A fresh look at Zelda: Link’s Awakening and a release date were provided during the Direct. We were also given a look at the first 10 minutes of the game and found out it will have have the DX version’s Color Dungeon.

A gameplay trailer showing off some of the features was aired for Luigi’s Mansion 3 which is out this year. If you missed it, hit up the link and check out the scary hotel in which Luigi will be fighting ghosts.

New looks at Fire Emblem: Three Houses (out in July), Marvel Ultimate Alliance 3, Astral Chain (out in August), Daemon X Machina and Dragon Quest 11 S: Echoes of an Elusive Age – Definitive Edition came in the form of trailers.

Ni No Kuni: Wrath of the White Witch Remastered, which leaked earlier this week, was announced alongside a 2020 release for No More Heroes 3.

As promised, the next fighter was revealed for Super Smash Bros. Ultimate. Microsoft had been hinting around on Twitter to watch the Nintendo Direct, and we soon found out why: Banjo-Kazooie was announced for the fighting game.

The beloved game characters will be released this fall, but another new fighter is coming this summer: Hero from the Dragon Quest series.

Animal Crossing: New Horizons was shown off, finally. Originally expected sometime this year, the game has been delayed to March 20, 2020. The game will allow eight players to live together on an island through Switch Online and local wireless connections.

Mario & Sonic at the Olympic Games Tokyo 2020 was given a November release window during the E3 Direct.

Cadence of Hyrule, the Crypt of the NecroDancer and The Legend of Zelda cross-over, was released alongside The Last Remnant Remastered and  DLC for Overcooked 2.

A Switch version of spring 2020 release, Empire of Sin, was announced and a fall release for Resident Evil 5 & 6 was provided along with news that Dauntless was headed to the console.

Also heading to Switch are Alien Isolation and Spyro Reignited Trilogy, which is also coming to PC on September 3.

Breath of the Wild 2, Witcher 3, amiibo

The biggest bit of news out of the Direct was a sequel to Breath of the Wild being in the works. It takes place in the same world as the first title, and looks to have a darker theme.

Other than what was shown in the teaser, we have no idea when Breath of the Wild 2 takes place. While it appears the game will take place in overworld and underworld, only Nintendo knows for sure at this point.

Another big announcement during the Direct was news of The Witcher 3: Wild Hunt – Complete Edition coming to Switch. Rumors surrounding its release popped up more than once this year, and Nintendo confirmed the rumblings by showing a trailer. It’s out sometime this year.

Something else cool also made an appearance: Panzer Dragoon: Remake. From what we gleaned looking online and from staff members here, plenty are excited to see the game heading to Switch.

 

Finally, new amiibo were also announced. Here’s a breakdown:

Releasing September 20 

  • Link – The Legend of Zelda: Link’s Awakening
  • Squirtle – Super Smash Bros. series
  • Ivysaur – Super Smash Bros. series
  • Solid Snake – Super Smash Bros. series

Coming in November 

  • Incineroar – Super Smash Bros. series
  • Chrom – Super Smash Bros. series
  • Simon Belmont – Super Smash Bros. series

Out in 2020

  • Dark Samus – Super Smash Bros. series
  • Richter – Super Smash Bros. series

 

Metroid Prime Trilogy HD , Bayonetta 3, and Metroid 4 were no-shows. The latter two weren’t expected, as both are deep in development, but you always want an update on something you’re looking forward to.

As far as Metroid Prime Trilogy HD is concerned, well, I guess the case is the same with it.

And those unverified rumors regarding announcements for Super Mario Odyssey 2 and HD versions of Bravely Default, Bravely Second, and a Bravely Third  proved unfounded. It doesn’t mean these games aren’t in the works, because they may be. You never know.

 

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Bring Henry Cavill into The Witcher 3 ahead of Geralt’s TV debut

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Hunky Henry or Gruff Geralt? Make your choice.

Are Geralt’s rugged looks not enough for you people? Are you looking for a Witcher with a little more of a “Hollywood” charm?

Big shock, the modding community is at it again. It might be a while before Netflix Geralt hits our telly screens, but you can now bring Henry Cavill into Geralt’s shoes on your PC. That’s all thanks to a new Witcher 3 mod created by Adnan.

Geralt Henry Cavill

Geralt’s new look works largely the same as his default counterpart. You can cut his hair, dress him up, and imbibe toxic potions to melt his face like some sort of Cavill action figure.

He’s not anatomically correct (we assume), but feel free to ignore that during Geralt’s less, uh… clothed scenes.

Adnan’s even compiled a list of additional mods to complement horrid Henry. Y’know, in case you need him extra buff, dreamier hair, or to make him black-eyes compatible. It won’t be surprising if a voice dub pops up on the mod forums once the show finally airs.

With mods like this, who needs Netflix?

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The Witcher 3 for Switch is out October


Of course The Witcher 3 looks blurrier on Switch – but it’s still brilliant

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I’ve seen it, it’s real, and it’s a little bit like magic. The Witcher 3 runs on the Nintendo Switch – and sure it looks worse, but who cares? It fits in your pocket.

That should probably be CD Projekt’s official marketing line for the Nintendo Switch version of The Witcher 3: Wild Hunt – “Yes it looks worse, but it fits in your pocket, shut up.” What you’ve got here is a version of one of the greatest and largest RPGs of all time that’s been scaled back visually but is also uncompromised in terms of content – and squeezing all of that stuff onto a single Switch cart is perhaps even more of an achievement than getting it running in the first place.

“We really were focusing on making sure that it’s the exact same experience that we have on other platforms,” CD Projekt Red senior producer Piotr Chrzanowski explains. The idea is to ensure that in content terms the game is identical to the one found on PC, PlayStation 4 and Xbox One – and that’s taken priority over visuals.

That doesn’t just mean squeezing the base game, all DLC and expansions and even a couple of different languages (which ones vary by your region) on a single 32GB Nintendo Switch cart – it also means things like not taking the easy way out in busier areas of the game. One easy compromise would be to make a bustling town square less bustling, removing some NPCs to boost the frame rate, for instance – but for the most part, this version of the game doesn’t do that. It’s shooting to be a strict one-to-one port.

In visual terms it is plainly a compromise, and in the first moment you see it the ‘downgrade’, as the internet will surely name it, is quite noticeable. In handheld mode the tweaks, adjustments and compromises quickly begin to blend into the background, however, especially when the game is in motion: it’s blurrier, but the presentation is such that when in your hands on the Switch’s modest handheld screen this is a perfectly acceptable experience – something which many people thought would be impossible when the game was first announced.

“I didn’t think it was impossible, but I did think it was a very interesting thing to do,” Chrzanowski says. “Impossible wasn’t my first reaction. Challenging, yes – but we knew that we have quite a good engine.”

CD Projekt’s engine holds up well here on the Switch, with the compromises made quite sensible. CD Projekt say the game runs at 540p in handheld mode – so well below high definition – but this doesn’t really matter on the Switch’s handheld screen. Docked it runs at 720p, and even though performance is steady, that alone makes it clear that if you have access to a PS4, Xbox One or PC, there are better, more paletable options for couch-based Witcher action. For handheld, however, the Switch version is a dream.

Arguably most impressive is how all of this fits on a 32GB game cart – down significantly from the over 50gb The Witcher 3 takes up on PC.

“Well, it’s sorcery,” Chrzanowski laughs when asked about the compression process, before getting serious. “There’s a few things. One is textures, right? You want to make sure that the textures work well within the resolutions that you set up for this project. So that’s one thing. Secondly, we can get away from some of the very, very, detailed models, because we don’t need that level of detail at 720 in many cases – so you can work with that. We compress the cutscenes to work at 720. So each of those steps – step-by-step, you get some space. Also we worked quite a bit with the sound and a few other of those areas. We learned a lot about the engine over the years – so through all of that we managed to fit it all into 32GB.”

Switch carts are expensive, which is why some publishers have put out games on smaller carts and then forced users to download additional data rather than pay out for a more expensive cart. But just as they include bonus extras in their retail packages, CD Projekt is keen to provide a good-value, complete package.

“We certainly know how expensive it is,” Chrzanowski says of using a 32GB card. “I think it was a decision, again, that we wanted to make sure that whoever buys the game can enjoy it just as on the other platforms. Not everybody who buys the game has access to the internet. Not everyone wants to download – so we want to make sure that if you buy the game, the physical cartridge, you can just enjoy it. That’s what we promise, and what we deliver.”

That approach to the design of the game – porting it without making material changes – defines this release. Chrzanowski calls the game “a closed book” – so the only major changes made are for practical reasons. Thus the graphics changes, or a tweaked menu system when in handheld mode that is easier to read on a tiny screen. When docked, the original menu returns – there’s that level of dedication to feature parity. That means no Nintendo costumes or extras, either.

In a case such as this, pictures and video will be far more descriptive than words alone – so do take a look at the embedded video and screenshots on this page for a better idea of how The Witcher 3 looks and runs on Switch. But take my word for it – it’s real, it works, and Chrzanowski is right – it is like sorcery. It’s a step down, but if you’ve wanted to play this game on the go without lugging around an oversized Alienware laptop, it’s a totally acceptable trade-off.

Yes, it looks worse – but come on now; it fits in your pocket. Shut up!

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The Witcher 3 on Switch is under $50 right now

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It may only be due for release next week but Amazon US has already surprised us with the best price for The Witcher 3 on Switch so far.

They’ve slashed a good $10 off the recommended price bringing The Witcher 3: Wild Hunt – Complete Edition on Switch to $49.94.

It’s a solid price drop that’s about as stunning as knowing The Witcher 3 is capable of running on Nintendo’s sweet little console. If you’ve played the mega-RPG in the past do you think you’ll be tempted back to play it on the go at this price?

You get a few neat bonuses in the Complete Edition, too. As well as the main game and both expansions, you’ll also receive 16 smaller DLC packs, a Witcher universe compendium, map and sticker set.

If you can a look around Amazon US, you’ll find that The Witcher 3 is not the only Switch game they’ve dropped below $50. An array of popular new and old titles can be found for that price – or even less in some cases.

Quite a few good deals up for grabs there. Remember, for even more offers you can always take a look over at Jelly Deals. Head there now and you’ll find everything you need to know about the Nintendo Switch Lite Pokémon Edition, our picks for the best Nintendo Switch Lite accessories and the best SD card for Switch.

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The Witcher 3: what quests do I need to do?

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The Witcher 3 contains a lot of quests. Now that it’s about to debut on the Switch, here’s a quick rundown of the quest you absolutely must do.

You might find yourself overwhelmed with quests in the opening hours of The Witcher 3, and we don’t blame you – it’s bloody massive.

If you scroll down below this list, you’ll also find a list of missions which contain key decision points which have a major effect on which of the three main endings you’ll see.

You can also check out our The Witcher 3 main quest guide, as well as our Hearts of Stone and Blood and Wine guides if you want to jump straight into the DLC.

The Witcher 3: Prologue (Kaer Morhen, White Orchard)

Act One

At the conclusion of Imperial Audience you are given three quests to pursue, all of which must be completed to progress to Act Two. You can elect to tackle them in any order, but both Novigrad and Skellige are inaccessible without some legwork. We present them in order of difficulty.

The Witcher 3: Act One – Velen (No Man’s Land)

Upon completion of The Nilfgaardian Connection, you are given two quests to choose from. Although Hunting a Witch is listed as the easier of the two, it is considerably more difficult than the three quests we suggest pursuing first. Move onto Hunting A Witch when the clues in the Family Matters thread dry up and you are encouraged to investigate other leads in Velen.

The Witcher 3: Act One – Novigrad

The Witcher 3: Act One – Skellige

The Witcher 3: Act Two

The Witcher 3: Act Three

POTENTIAL SPOILER WARNING: Missions containing key ending decision points

Although there are many consequential choices to be made in The Witcher 3, there are four or optionally five major decision points that affect which of three endings you receive. Each of the three major endings has multiple further permutations affected by decisions made in missions throughout the game, but if you’re looking to explore each of the three main streams, you should maintain save files at the beginning of each of these missions.

  • Act Two: Blood on the Battlefield (one or two decisions)
  • Act Three: Final Preparations (one decision)
  • Act Three: The Child of The Elder Blood (two decisions)

Note: One of the three endings cannot be accessed if you do not complete a number of key secondary quests in Act Two, and one in Act Three. See our The Witcher 3: How to Get the Best Ending guide for more details – and spoilers.

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The Witcher 3: Wild Hunt guide and walkthrough

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The Witcher 3 is huge, so here’s our guide and walkthroughs to help you tackle one of the greatest RPGs of all times.

Fans will be pleased to hear that The Witcher 3 will be available on the Nintendo Switch from October 15, giving you a perfectly reasonable excuse to jump back in and replay one of the best games ever made.

On our adventures, we’ll take in the sights of Velen, Novigrad and Skellige before we even make it out of the first act. It’s a lot to take in all at once, but don’t worry – our guide is here to show you what you need to do and when the best time to do it is.

Below you’ll find a couple of general guides you may want to glance at early in the game. Beyond that, we move into questlines divided by story act and region. As well as the lists here, you can click through to walkthrough pages with key details for individual quests.

The DLC packs, Hearts of Stone and Blood and Wine, are listed after the vanilla content; although you can do them at any time, they are standalone modules and do not interact with the critical path and associated side quests in meaningful ways, so it’s safe to leave them for after the main game, as the level of their content expects.

Good luck on the Path, Witcher.

General guides

Just a few handy guides on a range of Witcher 3 topics, to help you get started, get finished or get out of the hole you dug for yourself.

the_witcher_3_wild_hunt_white_orchard_secondary_quests_walkthrough

Prologue

The Witcher 3 starts with a modestly-sized map. Feel free to run through the story as quickly as you like if you don’t have any problems with difficulty, but pause before the very end of The Beast of White Orchard to do any secondary quests you want to complete, as you’ll then be automatically transported to the next area, failing some unfinished quests.

The Witcher 3: Prologue Critical Path (Kaer Morhen, White Orchard)

Follow Geralt’s quest to track down the sorceress Yennefer, ridding White Orchard of a troublesome monster along the way.

White Orchard Witcher Contracts

There’s only one Witcher Contract to be had in White Orchard, but it’s a great introduction to these challenging but ultimately super rewarding secondary quests.

  • Devil By The Well

    How to kill the Devil by the Well easily, how to make Specter Oil, how to find the ingredients for Specter Oil, and more.

White Orchard secondary quests

Complete every secondary mission before leaving White Orchard for loads of treasure and XP – plus a lot of fun.

Undiscovered Locations: White Orchard

Destroy every monster nest, find every guarded treasure and raid every smuggler’s stash, and you’ll be well-prepared to tackle the next section of the game.

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In Ciri’s Footsteps

Act One of The Witcher 3 is called In Ciri’s Footsteps and includes three main story threads, each of which is broken down further into multiple main quests. Each of these takes place in a particular location. The easiest one is spread across the wilds of Velen (No Man’s Land), while the next most difficult takes place in and around the city of Novigrad, with the third and most difficult focused on the islands of Skellige. You must attack all three in order to complete the quest In Ciri’s Footsteps and Act One.

Act One – Velen (No Man’s Land)

After visiting Vizima, you’ll be dumped down in The Witcher 3’s huge open-world map; if you thought White Orchard was big, you’re in for a shock. Don’t freak out; you don’t need to see and do everything hear just yet, as much of it is too hard for baby witchers on their first visit to this sprawling landscape. We suggest sticking to Velen quests before heading up to Novigrad or across the sea to Skellige.

The Witcher 3: Act One – Velen (No Man’s Land) Critical path

On the hunt for Ciri, Geralt seeks information from a Nilfgaardian agent in Velen, which leads him to two possible sources of information on his protege’s whereabouts.

Velen (No Man’s Land) Witcher Contracts

Witcher Contracts pay well and hand out lots of EXP but they do require your best skills. Never attempt them unprepared.

Velen (No Man’s Land) secondary quests

Complete every secondary mission in Velen for lots of extra treasure and XP.

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Act One – Novigrad

The Novigrad questline of Act One takes place in a much more contained map than the Velen quests and offers increased XP rewards despite fewer battles with monstrous foes. Explore the twisting streets to discover well-equipped merchants, reunite with old friends, and untangle the mysteries of your bestie’s disappearance.

The Witcher 3: Act One – Novigrad Critical Path

Geralt hopes his ex-girlfriend Triss, a powerful sorceress, may have information on Ciri. Their awkward reunion is complicated by the religious fervour gripping the city, and the notable absence of the minstrel Dandelion.

Novigrad secondary quests

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Act One – Skellige

Skellige is a difficult place to explore cross country thanks to an enthusiastically vertical attitude in the local landscape. Skirting the coastline in a boat is much more satisfactory (although you need to beware of storms, monsters and pirates) and merchants will sell you guidebooks to unlock new fast travel points. Investigate local leads with your former lover as you put together the final pieces of the puzzle of Ciri’s disappearance.

The Witcher 3: Act One – Skellige Critical Path

Geralt’s former lover Yennefer heads to Skellige, where a strange magical occurrence may be linked to our much-sought child of the elder blood. The white-haired Witcher follows, becoming embroiled in local politics and fending off threats from shapeshifters.

Skellige secondary quests

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Act Two

Having exhausted all possible leads in Velen, Novigrad and Skellige, Geralt and Yennefer have just one more clue to the whereabouts of Ciri – a cursed individual known as Uma. Updating Emhyr on their progress – or rather, lack of it – the pair retire to the witcher stronghold at Kaer Morhen to attempt to break the curse.

The Witcher 3: Act Two Critical path

Learn more about the witchers of the Wolf school as you make preparations to free Uma from a powerful curse – and to battle the Wild Hunt. Gather your allies from Velen, Novigrad and Skellige to face the mightiest foe Geralt has ever tackled.

Act Two and Three secondary quests

All the secondary quests which only become available in the latter half of the game are listed through the link above to avoid repetition on this page.

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Act Three

Having faced down the Wild Hunt at Kaer Morhen, but not come through unscathed, Geralt and Ciri are at a loss: they can’t keep running and hiding forever, but they obviously cannot hope to destroy the Wild Hunt through conventional means. Yennefer and Triss opt to gather allies in Novigrad, while Avallac’h believes the answer lies with his people. Meanwhile, Ciri has grave doubts about her future.

    The Witcher 3: Act Three Critical path

    Act Three kicks off directly after Blood on the Battlefield, with Ciri and Geralt making for the Sabbath at Bald Mountain. Their actions there give them some confidence for the future and nurse their wounded hearts, but also inspires them to tie up loose ends and prepare to meet their destiny.

Act Two and Three secondary quests

All the secondary quests which only become available in the latter half of the game are listed through the link above to avoid repetition on this page.

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Hearts of Stone

The first major expansion for The Witcher 3: Wild Hunt, Hearts of Stone is a terrific romp with a compelling antagonist, some playful adventures and a few wicked fights.

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Blood and Wine

Wild Hunt’s second and final expansion, Blood and Wine introduces a whole new landmass, a fresh-faced cast, and a deadly beast. Bring joy to Toussaint – or leave chaos in your wake.

Are we missing something? Let us know in the comments and we’ll do our best to tackle it – not that we need much excuse to dive back in to spend some more time with Geralt.

The post The Witcher 3: Wild Hunt guide and walkthrough appeared first on VG247.

The Witcher 3: Blood and Wine – how to get the best ending

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A tangle of choices, none of them good, determine Toussaint’s fate at the conclusion of Blood and Wine.

The Witcher 3 comes to the Nintendo Switch this week, giving you the perfect excuse to jump back in and play one of the best DLCs of all time.

This guide, along with our Blood and Wine walkthrough, will help you bring the second expansion to a satisfying conclusion.

The story is more linear in Blood and Wine, but there are still a few endgame states you can aim for. Blood and Wine has three main endings, which boil down to the fate of the two leading ladies:

  • Ending 1:
    Anna and Syanna both die.
  • Ending 2:
    Anna and Syanna both live.
  • Ending 3:
    Anna lives. Syanna dies.

Regardless of which ending you see, the story concludes with a final scene near Regis’s graveyard lair – it varies depending on what ending you saw, and what choices you made in the final missions. There is only one significant differentiator:

  • Regis is hounded out of Toussaint by vampires
    This occurs with Ending 1, Ending 2 and if you choose to kill Detlaff in the events leading to Ending 3.
  • Regis is left in peace
    Only occurs in Ending 3 if you allow Detlaff to go free after he kills Syanna.

Viewing the scene with Regis triggers the quest Be It Ever So Humble, which wraps up the Blood and Wine main quest line. Secondary quests and all other Toussaint activities remain open, except those ended by events of the main story line.

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As you can see there doesn’t seem to be a happy ending for everyone – which is very Witcher – although Ending 2 is certainly the most cheerful. Which one you see depends on your actions in The Night of Long Fangs and subsequent quests:

Ending 1: Tragedy

There are at least two paths to this ending, and it’s the one most people will see by accident. Complete all steps on either path to reach it.

    Path 1:
  • During The Night of Long Fangs, you must complete one of these two options:
    • Track down Damien’s unit and proceed to Beyond Hill and Dale
    • Track down Orianna and proceed through Blood Simple, but tell Regis you change your mind at the end, which pushes you back to Beyond Hill and Dale.
  • During Beyond Hill and Dale, retrieve Syanna’s ribbon from Flint, the vendor.

Ending 2: Happily Ever After

We’ve only found one path to this ending – so far. Complete all steps below to trigger it reliably.

  • During The Night of Long Fangs, you must complete one of these two options:
    • Track down Damien’s unit and proceed to Beyond Hill and Dale
    • Track down Orianna and proceed through Blood Simple, but tell Regis you change your mind at the end, which pushes you back to Beyond Hill and Dale.
  • During Beyond Hill and Dale, read every entry in the journal you find on the desk in the playroom.
  • During Beyond Hill and Dale, retrieve Syanna’s ribbon from Flint, the vendor.
  • During Beyond Hill and Dale, explore Syanna’s optional dialogue to learn more about her experiences, and express a sympathetic attitude. (The love scene and dialogue accompanying it do not affect our ending options.)
  • During Pomp and Strange Circumstance, agree to investigate the fifth victim. Complete all optional objectives to unlock a chat with Syanna.
  • In your chat with Syanna during Pomp and Strange Circumstance, guess her true motives (option three) and encourage her to try forgiving Anna.
  • At Syanna’s trial during Pomp and Strange Circumstance, argue for mercy and forgiveness.

Ending 3: Whoops

This ending occurs if you let Syanna die before her trial.

  • During The Night of Long Fangs, you must complete one of these two options:
    • Track down Damien’s unit.
    • Track down Orianna and proceed through Blood Simple, but tell Regis you change your mind at the end, which pushes you back to the path you’d be on if you had gone after Damien’s unit.
  • During Beyond Hill and Dale, do not retrieve Syanna’s ribbon from Flint, the vendor.
  • Complete Burlap is the New Stripe.

More information on what specific actions to take in each quest are available in the linked walkthroughs. In the meantime, let us know if you see something we missed, and we’ll update whenever we have new information.

You can also check out our The Witcher 3: Wild hunt main quest and Hearts of Stone guides.

The post The Witcher 3: Blood and Wine – how to get the best ending appeared first on VG247.

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